Mouse Sensitivity Converter (1:1 Cross-Game Aim Match)
Preserve your muscle memory across Valorant, CS2, Apex Legends, Overwatch 2, and 15+ games.
TL;DR: Mouse Sensitivity Converter matches mouse yaw factors and DPI scaling across competitive FPS games to guarantee your physical hand movement (cm/360) and muscle memory remain 100% identical between titles.
Source Game
Target Game
How do I convert my mouse sensitivity between competitive FPS games?
Direct Answer: To convert sensitivity between games, multiply your source sensitivity by its game engine yaw value and source DPI, then divide by the target game's engine yaw value and target DPI: Target Sens = (Source Sens × Source DPI × Source Yaw) / (Target DPI × Target Yaw). This matches your physical 360-degree rotation distance (cm/360) exactly.
In-Browser Execution: Calculated instantly inside your browser using client-side JavaScript with zero latency, downloads, or telemetry tracking.
How to Use the Mouse Sensitivity Converter
- Select your source game (e.g. Counter-Strike 2) and enter your current sensitivity.
- Enter your mouse hardware DPI (e.g. 800 DPI).
- Select your target game (e.g. Valorant) and verify target DPI.
- Instantly view your converted in-game sensitivity, 360° turn distances, and copy the value with 1 click.
Pro Tips & Best Practices
- Keep your DPI constant across games for simpler profile synchronization.
- Use 800 or 1600 DPI on modern optical sensors to reduce click-to-motion sensor input latency.
- Match your 180° flick distance to comfortably cover half of your physical mousepad width.
Related Guides & Tutorials
- Ultimate Mouse Sensitivity & eDPI Guide for Esports — Master CM/360, arm vs wrist aiming, and muscle memory consistency.
- Client-Side vs Server-Side Tools: Privacy & Speed — Why zero-upload local utilities protect sensitive device telemetry.
100% Client-Side Privacy Guarantee
All calculations run locally inside your browser using JavaScript and Web APIs. Your hardware data, settings, and gameplay inputs are never uploaded to any remote server. Complete privacy by design.
Frequently Asked Questions
- To convert from CS2 to Valorant, divide your CS2 sensitivity by 3.181818 (or multiply CS2 sens by 0.022 / 0.07 = 0.3142857). For example, 1.2 CS2 sens = 0.377 Valorant sens.
- Physical 360-degree rotation distance (cm/360) is purely determined by mouse yaw and counts, independent of FOV. However, different FOVs alter perceived visual angular velocity on your screen.
- Yes! Our converter lets you specify different source and target DPI values. For instance, if you switch from 400 DPI to 1600 DPI, your in-game sensitivity is automatically divided by 4 to maintain the exact same cm/360.
- Consistency in physical hand travel prevents motor retraining delays. By keeping your 180° flick distances identical across all tactical and hero shooters, you retain reflex accuracy.
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